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Hepta is easy to learn and hard to master, and a few simple habits go a long way toward those three stars. None of these tips require coins or boosters, just a calm head and a little planning.

Plan your merge direction

When two pieces merge, the tile you drop onto keeps its score. So which piece you drag onto which one really matters. Before you move, think about which tile you want to keep and drag the other piece onto it.
Picture the result before you let go. Choosing the right “keep” tile is the heart of every smart move.

Use the ripple to your advantage

Each merge ripples to the four tiles around it (up, down, left, and right), scoring points on them. You can use this on purpose: line up your merges so the ripple lands where it helps most, scoring nearby tiles in a single move. The same ripple is also how you deal with stones. Merge on a tile next to a stone and the ripple cracks it, so you never need a special button to clear obstacles.

Aim the ripple

Place merges so the four surrounding tiles get the most out of each move.

Break stones with merges

Merge beside a stone to crack it with the ripple.

Solve in fewer moves

Stars come from efficiency: the fewer moves you use, the more stars you earn, up to three. If you are chasing a perfect score, look for moves that do double duty, like a merge that also ripples onto useful tiles or cracks a stone at the same time. Your best move count is saved for every level, so you can always replay a level later and try to beat it.

Tap Hint when you are stuck

If you are not sure where to go next, use the Hint button. It highlights the next good move, which is a great way to get unstuck or to study how an efficient solution comes together.

Play calm

There is no timer and no pressure in Hepta. Take a breath, look over the whole board, and move when you are ready. Calm, deliberate play is usually what leads to the cleanest, lowest-move solutions.
No ads, no timer, no rush. The relaxed pace is part of the puzzle, not a distraction from it.

How to Play

Learn the merge, the target, and the board.

Merging & Scoring

Understand direction, points, and the ripple.