> ## Documentation Index
> Fetch the complete documentation index at: https://docs.qrdyai.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Levels, Stars & the Map in Hepta

> Explore Hepta's 150 hand-crafted levels on a winding map, earn 1-3 stars by solving in fewer moves, and use a hint whenever you feel stuck.

Hepta gives you **150 hand-crafted levels** to enjoy at your own pace. They sit on a winding map and open up one at a time, so there is always a clear next step and never any pressure to rush.

## The level map

Your levels live on a single **winding map**. They **unlock one by one**: clear a level to open the next one along the path. **Level 1 is open from the start**, so you can jump in right away.

Because Hepta is easy to learn and hard to master, the map gives you a gentle sense of progress. Each cleared level lights your way to the one after it, and you can always look back to see how far you have come.

<Frame>
  <img src="https://mintcdn.com/qrdy/g1TepFHQOdfHuneV/images/hepta/levels.png?fit=max&auto=format&n=g1TepFHQOdfHuneV&q=85&s=da679dcd12682f1d135a3e666d626043" alt="The Hepta level map showing 150 levels along a winding path with their states and earned stars" style={{maxHeight: '50vh', width: 'auto', height: 'auto', objectFit: 'contain'}} width="1206" height="2622" data-path="images/hepta/levels.png" />
</Frame>

## Level states

On the map, each level shows its current state at a glance.

| State       | What it means                                               |
| ----------- | ----------------------------------------------------------- |
| **Locked**  | Not open yet. Clear the level before it to unlock this one. |
| **Current** | The level you are up to next on the path.                   |
| **Open**    | Available to play whenever you like.                        |
| **Cleared** | Already solved, shown with the stars you earned.            |

## Earning stars

Every level rewards you with **1 to 3 stars** based on how few moves you use to solve it. Clearing a level is always enough to move on, and solving it efficiently is how you reach the full three stars.

Your **best move count** for each level is saved, so you can come back later and try to beat it. There is no timer and no rush, just a quiet goal to chase when you feel like it.

<Info>
  Three stars are about solving smart, not solving fast. Take your time and plan each move.
</Info>

## Every level is solvable

All **150 levels are verified solvable**. You will never get stuck on an impossible board, so if a level feels tricky, there is always a way through. That is part of what keeps Hepta calm: the challenge is fair, and the solution is always there for you to find.

## Stuck? Use a hint

When you are not sure what to do next, tap the **Hint** button. It highlights the **next good move** to help you keep going. Use it as often as you like, whether you want a small nudge or a fresh look at the board.

## Related

<CardGroup cols={2}>
  <Card title="Tips & Strategies" icon="lightbulb" href="/hepta/tips-and-strategies">
    Plan smarter moves and aim for 3 stars.
  </Card>

  <Card title="Hearts" icon="heart" href="/hepta/hearts">
    See how hearts work and when they refill.
  </Card>
</CardGroup>
